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USPTO federal register

Is it trademarked?

Is GHOST PANTHER trademarked?

Yes — GHOST PANTHER is a live trademark (applied for, not yet registered). 1 live mark with the exact name GHOST PANTHER, owned by Aristocrat Technologies Australia Pty Ltd., in class 28.

Live marks with the exact name

Exact wordmark matches in the USPTO federal register, newest filing first.

GHOST PANTHERLive
Serial 99485506 · STATEMENT OF USE - TO EXAMINER · Classes 28 (Games / toys / sports) · Owner Aristocrat Technologies Australia Pty Ltd. · Filed 2025-11-07

Register data indexed 2026-11-06. Bulk records trail live filings — check the official USPTO search for the latest status before filing.

What this means

The live mark sits in class 28 (Games / toys / sports). A live mark in one class is a problem mainly if you sell in that class or a related one — the same word can often coexist in an unrelated class. Check whether any live mark overlaps the classes you sell in.

Classes with a live mark: Class 28 (Games / toys / sports)

Screen your own name

A fast first-pass screen against the USPTO federal register — sound-alikes, look-alikes, and same or related classes, in plain English. Free, no signup.


This is a screen, not a clearance opinion — common-law, state, and very recent filings are not covered.

Frequently asked questions

Is GHOST PANTHER trademarked?
Yes — there is 1 live mark with the exact name GHOST PANTHER (applied for, not yet registered).
Who owns the GHOST PANTHER trademark?
The live mark is owned by Aristocrat Technologies Australia Pty Ltd..
What classes is GHOST PANTHER trademarked in?
The live marks are in class 28 (Games / toys / sports).
What should I do if I want to use GHOST PANTHER?
Screen the name for your goods first — a live mark in your class is the blocking case — and get a trademark attorney's view before investing in branding. This page is a screen, not a clearance opinion.